Computers have become so powerful that it is possible to do this today. It probably wouldn’t have been possible 10+ years ago. There are many more, and I’m just picking a few. The Undo stuff is what I have been referring to mainly. It is essential to be able to control time in a precise way. Modern Intel CPUs can count the number of branches that have been executed.
Revdebug Record Replay for Net
I’m in memory so reverse-finish. Why is it that I am trying to put 40 bytes in a 32-byte buffer? M_len is 25 because it is the string’s size, which is UTF-8. String refers to the number characters in my UTF-8 string, and not the number bytes. All this is running on my laptop. This is the ongoing research. You can see the possibilities.
It is easy to monitor errors and exclusion. Teorex Inpaint is also available. This is what I will show you. This was my mind-blowing moment more than 10 years ago. Let me stop here and let me go back one line. All the data here will be back to its original state. I can now see exactly what has happened.
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We didn’t make that decision because I honestly had no idea there was an enterprise sales model. We tried to do a direct-to-developer model. Just enter your credit card number and spend a few hundred dollars. It’s also very difficult to scale.
This isn’t something that exists right now, but it’s possible to do it manually. You can combine the two very well. This is what we call in-process Virtualization. The process’s execution is virtualized.
At this point, you run out of steam. Now, I want to know why. What is the reason cache_calculate returned what it did? This button is a reverse-finish or un-call.
In fact, I can actually step forwards right now. This is somewhat like watching action replay back to the original day. As I move forwards, step, you can see the data. Now I can see the corruption and start to wonder why it happened. We are writing square root adjacent to the cache.
Software’s Limiting Factor is Debuggability
They’ve actually gone from infinity time to infinite because they couldn’t get anywhere after three months of trying. Now they can fix it in a few hours. This is how you can see the power and meaning of it.
Record/replay is absolutely amazing, and the 80/20 rule doesn’t apply. But there’s a catch. You must be able to control your time very precisely. It is important to be able to pinpoint where you are in the program’s execution. Loops are not just about a line number or a program counter. I can’t go around my loop 1000 times, but I still want to return to the original loop.
It depends. But it is not as bad as you think. It would take 20 minutes to run instead of 8 hours. The whole team just kept the numbers going over the weekend and came back Monday morning to find that one of them had given up. They placed a watchpoint on it and returned to fix it in three hours.
You may not know that this program is multi-process. There are multiple processes that generate their own recordings. This is actually a shared memory piece between multiple processes. It is possible that it was not in this recording, despite knowing where it was set. This function is going to be applied, blame. It’s been given an address. It shows me the history of which processes were used to update this address.
It can populate it and show you. This is something we are currently working on and others are also working on. It was wrong to see it as a competition with these other things. If you want, they’re all part of the same toolbox. In reality, you can combine them all to create something greater than the sum total of its parts. It turned out that many people were simultaneously thinking about the same thing. Timing is a big part of all this.
Revdebug Record Replay for Net System Requirements
- Operating System: Windows XP/Vista/7/8/8.1/10
- Memory (RAM): 1 GB of RAM required.
- Hard Disk Space: 100 MB of free space required.
- Processor: Intel Pentium 4 or later.